Metropolis.JPG

Metropolis

During a lull in production, we decided to use the downtime by creating a cinematic opening logo in the style of Fritz Lang's Metropolis. This required learning new rendering and compositing skills to bring that classic black * white filmic look to life. We completed this project in just under a month, creating a whole new rendering & development pipeline to go along with it. This remains one of my favorite projects I've ever done.

Responsibilities:
Director
Modeling & Animation

 The original 'storyboard' drawn by Cobalt became the basis for our vertical camera move.

The original 'storyboard' drawn by Cobalt became the basis for our vertical camera move.

 The art design storyboard followed, using mockups and WIP renders to portray what each section would look like, setting the mood for the whole production.

The art design storyboard followed, using mockups and WIP renders to portray what each section would look like, setting the mood for the whole production.

Work-In-Progress renders of the sub-city factory

Work-In-Progress renders of the sub-city factory

f_74_s200_t7m.png
generatorlights3.png
 Reference notes from Cobalt on how the underground crane structure could be animated

Reference notes from Cobalt on how the underground crane structure could be animated

 This is an OpenGL preview which allowed us to preview the scene without rendering. Each frame would take over two hours to render, so this was much quicker!

This is an OpenGL preview which allowed us to preview the scene without rendering. Each frame would take over two hours to render, so this was much quicker!

master_signs_f161_s600_12_t54m.png
 In addition to the procedural background buildings, several key buildings were built with higher levels of detail

In addition to the procedural background buildings, several key buildings were built with higher levels of detail

 Cobalt's reference notes on the changes needed to be made on a procedural building template

Cobalt's reference notes on the changes needed to be made on a procedural building template

 An alternate neon-topped building gave a unique look, but didn't fit in with the Studio229 logo so was eventually scrapped.

An alternate neon-topped building gave a unique look, but didn't fit in with the Studio229 logo so was eventually scrapped.

Check out our featurette on how Metropolis came to life!